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Overwatch and Toxicity: Stopping Problems Before They Start

At this year’s Blizzcon, Kotaku spoke to Jeff Kaplan, game director of Overwatch, about the issues with toxic players that the game had faced through its entire run. Though Overwatch has a diverse cast of characters, sexism, racism, and negativity have, at the very least, been prevalent in the Overwatch community. Blizzard has clearly gone out of their way to ensure equality in the in-game world, so what is the disconnect with the real-world players?

Kaplan should be believed when he says that handling toxic players is a priority for the Overwatch team. Still, it’s hard to let go of a year of ineffective action. Assholes exist on every corner of the internet, but, when they go unchecked, it poisons the community. The measures put in place, will likely be effective, but with a game so focused on community and equality, it is difficult to understand why it wasn’t a priority in the first place.

Overwatch‘s problems with toxicity go far beyond the reaches of the game. Toxicity and gatekeeping in gaming is a large-scale issue. With everything from Gamergate to dickwolves, the gaming community as a whole has not always been welcoming. This isn’t to say that the trolls make an impenetrable barrier around games, but rather, that new comers and veteran players alike have to wonder if wading through the assholes is worth it.

Toxicity in the game community is extremely well known. Even outside of the gaming community, it has been covered by major publications and academics. There is no excuse for having an inadequate reporting system at launch in a game as popular as Overwatch. Inadequate systems mean that the players are not a priority.

Of course, Jeff Kaplan cannot unilaterally change the crappier parts of the gaming community. Though, taking a hard stance on toxicity is a good start to enacting change. Kaplan and his team have made a brilliant game with a record amount of gender diversity among its players. Game developers can take a lot of tips from Overwatch when developing future games. Still, in addition to its successes, the failures of the game merit further examination. Toxicity is the biggest bug in Overwatch‘s system. Game developers have a responsibility to stop toxicity before it overtakes the community.

Fiona L.F. Kelly (@FionaLFKelly)
Fiona L.F. Kelly is a professional writer and editor living in Cleveland, Ohio with her partner, cat, and many house plants. She is the current editor-in-chief for Project Derailed. She has published numerous articles about all things gaming and pop culture on websites all across the internet. She was also a writer for the latest edition of Trinity Continuum: Aberrant. In addition to her writing and editing, she has also been a guest and host on several podcasts. She hosts the Project Derailed podcast Big Streaming Pile and plays the githyanki pirate Rav’nys on Tales of the Voidfarer. Buy her a coffee: ko-fi.com/fionalfkelly

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